In April 2025, Clash of Clans unveiled its Battle For The High Seas season, which introduced five new hero skins to the game. Our team was responsible for creating and implementing the VFX elements for each of these new skins using Supercell’s proprietary engine.
This season, we created effects for the hero skins and the marketing trailers for each character. The latter required us to port our effects over to Unreal Engine 5 where these marketing trailers are created.